Lucky Times Privacy Policy
Última actualización: November 13, 2026
This Privacy Policy explains what information Lucky Times: Island Roll ("Lucky Times" or "the game"), a game published by Picasso Rayne Studios LLC ("Picasso Rayne Studios," "we," "us," or "our"), handles when you play it, and what we do with it.
It covers the game itself: the copy you play at picassoraynestudios.com/lucky-times/play, copies of the game published on other sites, and the game server that runs online matches. The rest of our website is covered by our general Privacy Policy.
1. The Short Version
- Lucky Times has no accounts, no advertising, no analytics and no purchases.
- Playing alone, or with friends on one screen, sends us nothing.
- Playing online sends the player name you type, the Lucky Number you pick and your moves to our game server, so the match can run. The other players in your room see your name.
- We keep no record of who played. Match information is held in memory while the room is open and is gone when it closes.
- We do not sell or rent information about players, and we never have.
2. Information the Game Handles
Saved on your own device
The game saves the player name you last typed and, if you changed it, the game server address, in your browser's storage for this site (or on your device, for a downloaded copy). This is so they are still there next time. They stay on your device and are not sent to us unless you play online. You can remove them at any time by clearing this site's data in your browser.
Sent to our game server when you play online
- The player name you type (up to 14 letters, numbers and simple punctuation)
- The Lucky Number you choose
- The room code you create or enter
- Your moves: when you roll, and how hard you threw the dice
The server uses this to run the match. It rolls the dice, keeps the score, and passes your name, Lucky Number and results on to the other players in your room. That is the whole purpose of collecting it.
Connection information
Like every internet service, our servers receive your IP address, because that is how data finds its way back to your device. The game server uses it for one thing: limiting how many connections a single visitor may open at once. It holds the address in memory only, for as long as you are connected, and does not write it to a log. Our web server and network equipment may briefly process or record technical connection data, such as IP addresses, for security and troubleshooting.
What the game does not collect
- No real name, email address, phone number, account or password
- No payment information: there is nothing to buy
- No contacts, photos, files, microphone, camera or location
- No advertising identifiers, and no tracking across other sites or apps
- No chat: the game has no text or voice chat, so nothing you say is transmitted
3. How We Use Information
We use the information described above only to:
- Run online matches and show the players in a room who they are playing with
- Keep the game server available and fair, for example by limiting connections and removing characters from names that could cause harm
- Comply with the law
We do not use it for advertising, profiling or marketing, and we do not combine it with information from anywhere else.
4. How Long We Keep It
- Online match information (names, Lucky Numbers, moves, scores) exists only in the game server's memory while your room is open. A finished room is kept for a short time, up to about ten minutes, so the same players can ask for a rematch, and is then discarded. Nothing about a match or its players is written to disk.
- Running totals, such as how many matches have been played since the server last started, are kept as plain counts that say nothing about any player.
- Your saved name and settings stay on your device until you clear them.
5. Who Else Is Involved
- Other players. People in the same room see your player name, your Lucky Number and what happens on your turns. Anyone you give a room code to can join that room.
- Hosting. The game and its server currently run on equipment operated by Picasso Rayne Studios in the United States. If we move them to a hosting provider, that provider will process connection data on our behalf, and we will update this policy to say so.
- Our website. The pages of picassoraynestudios.com that describe the game use analytics as explained in our general Privacy Policy. The game page itself loads nothing from third parties.
- Other sites that carry the game. If you play a copy of Lucky Times published on another site, such as itch.io, that site collects information about its visitors under its own privacy policy. Online play from such a copy still connects to our game server as described here.
- Legal requirements. We may disclose information if the law requires it, or to protect the safety of players or the public. We hold very little that could be disclosed.
We do not sell or rent personal information, and we do not share it for advertising.
6. Children's Privacy
Lucky Times does not ask for personal information and is not directed to children under 13 years of age (or the minimum age required in your jurisdiction). Because the game has no accounts, we do not knowingly collect personal information from children. A player name is visible to other players in an online room, so please do not use a real name as a player name, and help younger players choose one that does not identify them. If you believe a child has given us personal information, contact us and we will take appropriate action.
7. Your Choices and Rights
- You can play without sending us anything by choosing Play Local.
- You can use any player name you like, and change it whenever you want.
- You can erase the name and settings saved on your device by clearing this site's data in your browser.
Depending on where you live, you may have the right to ask what personal information we hold about you, and to have it corrected or deleted. Because the game keeps no stored record tied to a player, there is normally nothing for us to retrieve or delete, but we will answer any request in line with the law that applies. Contact us at jermypearson@picassoraynestudios.com. We will not treat you differently for making a request.
8. Security
When you play from our website, the game and its online matches travel over encrypted connections. The game server decides every dice roll itself and limits what it will accept from any one connection. No method of sending or storing information is completely secure, and we cannot guarantee absolute security.
9. International Players
We are based in the United States, and the game server is located there. If you play from another country, the information described in this policy is processed in the United States, which may have different data-protection laws from your own.
10. Changes to This Policy
We may update this Privacy Policy, for example if the game gains new features or moves to a different host. When we do, we will change the "Last updated" date at the top of this page.
11. Contact Us
If you have questions about this Privacy Policy or how Lucky Times handles information, please contact us:
- Email: jermypearson@picassoraynestudios.com
- Game: Lucky Times: Island Roll
- Publisher: Picasso Rayne Studios LLC
- Location: United States